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Transformations in Math: Definition, Graph & Quiz

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Jennifer Beddoe

In geometry, transformation refers to the movement of objects in the coordinate plane. This lesson will define and give examples of each of the four common transformations and end with a quiz to make sure you are moving in the right direction.

We also recommend watching How to Graph an Absolute Value and Do Transformations and Transformations: How to Shift Graphs on a Plane

Definitions

Geometric transformations involve taking a preimage and transforming it in some way to produce an image. There are two different categories of transformations: the rigid transformation does not change the shape or size of the preimage, while the non-rigid transformation will change the size but not the shape of the preimage.

Types of Transformations

There are four main types of transformations. Three of them fall in the rigid transformation category, and the final one is a non-rigid transformation.

  1. Rotation: rotating an object about a fixed point, without changing its size or shape, rigid transformation
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  2. Translation: moving an object in space without changing its size, shape or orientation, rigid transformation
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  3. Dilation: expanding or contracting an object without changing its shape or orientation, non-rigid transformation
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  4. Reflection: flipping an object across a line without changing its size or shape, rigid transformation
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Examples

1.) Which figure represents the translation of the yellow figure?

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The answer is Q. It is the only figure that is a translation. Figure P is a reflection, so it is not facing the same direction. Figure R is larger than the original figure, therefore it is not a translation, but a dilation.

2.) Which transformation is represented by this figure?

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The preimage has been rotated around the origin, so the transformation shown is a rotation.

How to Perform Transformations

Most transformations are performed on the coordinate plane, which makes things easier to count and draw. The best way to perform a transformation on an object is to perform the required operations on the vertices of the preimage and then 'connect the dots' to obtain the figure.

Translation

A translation is performed by moving the preimage the requested number of spaces.

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Move the above figure to the right five spaces and down three spaces.

If you take each vertex of the rectangle and move the requested number of spaces, then draw the new rectangle, this will be your translated image:

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The mathematical way to write a translation is the following:

(x, y) ? (x + 5, y - 3) because you have moved five positive spaces in the x direction and three negative spaces in the y direction.

Rotation

Rotation of an object involves moving that object about a fixed point. To rotate a primage, you can use the following rules.

To rotate an object 90° the rule is (x, y) ? (-y, x)

You can use this rule to rotate a preimage by taking the points of each vertex, translating them according to the rule and drawing the image. For example, if the points that mark the ends of the preimage are (1, 1) and (3, 3), when you rotate the image using the 90° rule, the end points of the image will be (-1, 1) and (-3, 3).

The rules for the other common degree rotations are:

For 180°, the rule is (x, y) ? (-x, -y)

For 270°, the rule is (x, y) ? (y, -x)

Returning to our example, the end points of the image, if the preimage were rotated 180°, would be (-1, -1) and (-3, -3).

If it were rotated 270°, the end points would be (1, -1) and (3, -3).

Here is what all those rotations would look like on the graph:

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